The new ranked season for League of Legends is starting in less than 2 days and with it comes slight changes to some champions, weapons, and Teleport. Continue reading to see the full 12.1 patch notes.
Champions
Diana
PASSIVE – MOONSILVER BLADE
AP RATIO 40% ⇒ 50%
MONSTER DAMAGE RATIO 250% ⇒ 300%
Gangplank
Q – PARRRLEY
MANA COST 60/55/50/45/40 ⇒ 55/50/45/40/35
COOLDOWN 5 seconds ⇒ 4.5 seconds
Rek’Sai
E – FURIOUS BITE
PHYSICAL DAMAGE 50/60/70/80/90 (+85% bonus AD) ⇒ 55/60/65/70/75 (+85% bonus AD)
E – TUNNEL
COOLDOWN 26/23/20/17/14 seconds ⇒ 26/24/22/20/18 seconds
Sona
BASE STATS
ARMOR GROWTH 3.3 ⇒ 3
E – SONG OF CELERITY
COOLDOWN 12 seconds ⇒ 14 seconds
Items
Eclipse
EVER RISING MOON COOLDOWN (MELEE) 6 seconds ⇒ 8 seconds
Force of Nature
ABSORB STACK DURATION 5 seconds ⇒ 7 seconds
DISSIPATE MAGIC DAMAGE REDUCTION 20% ⇒ 25%
Immortal Shieldbow
ATTACK DAMAGE 55 ⇒ 50
LIFELINE SHIELD 300-800 (based on level) ⇒ 275-650 (based on level)
Wit’s End
BUILD PATH Hearthbound Axe + Negatron Cloak + Long Sword + 750 gold ⇒ Hearthbound Axe + Null-Magic Mantle + Pickaxe + 675 gold (total cost unchanged)
MAGIC RESIST 50 ⇒ 40
Summoners Spells
Teleport
TELEPORT COOLDOWN 420-210 seconds (based on level) ⇒ 360 seconds at all levels
UNLEASHED TELEPORT Teleport can only be used on allied towers. Once tower plating falls at 14 minutes, Teleport transforms into Unleashed Teleport, which can target allied towers, minions, wards, and certain allied constructs (same as Season 2021 Teleport)
UNLEASHED TELEPORT COOLDOWN 240 seconds
Bugfixes & Quality of Life Changes
- Behavioral Systems: Intentional Feeding Detection has been improved to evaluate more variables and will go live to all regions this patch.
- Objective Bounties: Targets with active Objective Bounties now have different health bars to indicate their bounty status
- Fixed a bug where Kled would sometimes respawn with an incorrect amount of health
- Fixed a bug where Kled could sometimes get hit by missiles immediately before or while dismounting, even though he should be untargetable in those moments
- Attacking an enemy marked by her W – Yordle Snap Trap or E – 90 Caliber Net will no longer incorrectly grant stacks toward Caitlyn’s Passive – Headshot
- Fixed a bug where Caitlyn would sometimes be able to change her Headshot target while casting E – 90 Caliber Net
- Fixed a bug where, if a champion got caught in Caitlyn’s W – Yordle Snap Trap at the same time as her E – 90 Caliber Net, Caitlyn’s extended Headshot range would get canceled
- Axiom Arc’s ultimate cooldown reduction passive will now scale correctly with the Ultimate Hunter rune
- Fixed a bug where, at maximum stacks, Lethal Tempo’s bonus attack speed would sometimes persist against non-champion targets
- Fixed a bug where Bard’s Meeps would become targetable after he traveled through Hexgates
- Fixed a bug where Bard’s R – Tempered Fate did not interact with Glacial Augment correctly
- Watchful Wardstone and Vigilant Wardstone’s tooltips will now include the number of wards they currently have placed
- Vi’s Passive – Blast Shield will now activate properly on all structures
- Fixed a bug where Kindred’s R – Lamb’s Respite would heal champions more than it was supposed to
- Fixed a bug where, if Lucian was silenced, his basic attacks would not have Passive – Lightslinger effects
- Fixed a bug where Pantheon’s Q – Comet Spear would incorrectly go on full cooldown if interrupted within its tap-cast time
- Pantheon’s Q – Comet Spear range indicator has been fixed and will change between its tap-cast and hold-cast versions accurately
- Fixed Sylas’ interactions with Lux’s stolen R – Final Spark and Miss Fortune’s stolen R – Bullet Time
- Fixed a bug where, if Vex died while casting a consecutive R – Shadow Surge, its cooldown would not reset
- Fixed a bug where Talon’s Q – Noxian Diplomacy could sometimes hit untargetable enemy champions
- Consuming Skarner’s Crystal Venom mark from his E – Fracture will correctly deal bonus damage
- Heimerdinger’s Q – H-28G Evolution Turret‘s deactivation sound effects have been restored for several of his skins
- Heimerdinger’s E – CH-2 Electron Storm Grenade‘s explosion sound effects will no longer play multiple times upon hitting an enemy
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Source: League of Legends