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The Rift Crown > Blog > Teamfight Tactics > TFT 12.13 Patch Notes – Astral/Warrior Buffs & Aurelion Sol Rework
Teamfight TacticsUpdates

TFT 12.13 Patch Notes – Astral/Warrior Buffs & Aurelion Sol Rework

Katri Marcell
Last updated: 2022/07/13 at 1:35 PM
Katri Marcell Published July 13, 2022
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Update 12.13 is coming soon to League of Legends and as always it comes with a set of TFT patch notes. The upcoming Teamfight Tactics update sees a slight buff to Astral, in the form of more Ability Power per level, a mana buff to Vladimir and Nami as well as some more power to Nidalee. In addition, we see Aurelion Sol getting a rework to help his black holes be more sustainable throughout the match.

Contents
System Changes – TFT 12.13 Patch NotesTraits – TFT 12.13 Patch NotesTier 1 UnitsTier 2 UnitsTier 3 UnitsTier 4 UnitsTier 5 UnitsItemsAugmentsDouble UpHyper Roll
TFT 12.13 Patch Notes
Credit: League of Legends

Check out all the changes coming to TFT by reading the 12.13 patch notes below:

System Changes – TFT 12.13 Patch Notes

  • Stage 2-1, 3-2, and 4-2 (Augment Rounds) shortened by 10 seconds
  • Stage 4-7 (Treasure Dragon) shortened by 10 seconds
  • Stage 5-1 (After Treasure Dragon) shortened by 10 seconds
  • Player damage in Stage 8 has been increased to 150 in Standard and Double Up

 

Traits – TFT 12.13 Patch Notes

  • Assassin Critical Strike Damage: 15/30/50% ⇒ 5/25/45%
  • Astral: Players must field Astral units before they can receive Astral Shops and orbs. A new Refresh button with a counter helps you track your progress towards Astral Shops. It also reflects the quality of your Astral orbs.
  • Astral Ability Power: 5/30/70 ⇒ 10/40/80
  • Astral Emblem has been removed
  • Cannoneer Attack Damage explosion Damage: 150/210/280/350% ⇒ 125/225/325/425%
  • Mirage Dawnbringer’s Determination max Health heal percentage: 40/70/70(heals twice)/125(heals twice) ⇒ 40/65/65(heals twice)/110(heals twice)
  • Ragewing Attack Speed: 50/125/225 ⇒ 50/135/250%
  • Ragewing Omnivamp: 30/50/70% ⇒ 25/50/75%
  • Revel Firework Damage: 140/170/225/300 ⇒ 130/160/210/280
  • Shimmerscale item, Crown of Champions Health: 200 ⇒ 100
  • Shimmerscale item, Determined Investor Health: 300 ⇒ 150
  • Shimmerscale item, Diamond Hands Health: 300 ⇒ 200
  • Shimmerscale item, Diamond Hands Immunity Duration: 2 sec ⇒ 1 sec
  • Shimmerscale item, Draven’s Axe base Attack Damage & Attack Speed: 20 ⇒ 10
  • Shimmerscale item, Gambler’s Blade base Ability Power & Attack Speed: 20 ⇒ 30
  • Shimmerscale item, Goldmancer Staff base Ability Power: 20 ⇒ 30
  • Shimmerscale item, Needlessly Big Gem Health: 300 ⇒ 500
  • Shimmerscale item, Mogul’s Mail stack cap: 30 ⇒ 40
  • Shimmerscale item, Mogul’s Mail Armor & Magic Resist per stack: 1.5 ⇒ 1
  • Shimmerscale item, Mogul’s Mail Health per stack: 15 ⇒ 5
  • Tempest Attack Speed: 25/50/80/150% ⇒ 20/50/100/200%
  • Trainer Nomsy base Health: 500 ⇒ 400
  • Trainer Nomsy Fireball Damage: 100/125/150/175 ⇒ 100/130/160/200
  • Trainer Nomsy’s Fireball now causes burned enemies to suffer 50% reduced healing for the duration of the burn (8 seconds)
  • Warrior increased Damage on enhanced attack: 120/200/350% ⇒ 120/220/420%
  • Evoker Mana: 3/6/10 ⇒ 3/7/12
  • Guild NEW: Added a new 7 Guild trait: 250% Guild Bonus
  • Shapeshifter bonus max Health on transformation: 45/90/135% ⇒ 40/90/145%

 

Tier 1 Units

  • Vladimir Mana buff: 0/70 ⇒ 20/70
  • Nidalee Primal Surge bonus Attack Speed: 45% ⇒ 40%
  • Nidalee Primal Surge 3rd hit Attack Damage ratio: 250% ⇒ 225%

 

Tier 2 Units

  • Lillia Health: 700 ⇒ 750
  • Lillia Attack Damage: 50 ⇒ 40
  • Lillia Attack Speed: 0.65 ⇒ 0.7
  • Lillia Watch Out! center bonus Damage: 150/225/350 ⇒ 215/275/350
  • Nami Mana: 50/90 ⇒ 25/75
  • Tristana Attack Speed: 0.75 ⇒ 0.7
  • Braum’s tooltip now specifies that he raises his shield towards the largest group of enemies

 

Tier 3 Units

  • Swain Health: 650 ⇒ 600
  • Swain Attack Speed: 0.75 ⇒ 0.7
  • Varus Attack Speed: 0.75 ⇒ 0.7
  • Volibear Relentless Storm number of enemies: 3/4/5 ⇒ 4/4/4
  • Volibear Relentless Storm Damage per enemy: 160/175/190 ⇒ 110/155/215
  • Volibear Relentless Storm total Damage: 480/700/950 ⇒ 440/620/860

 

Tier 4 Units

  • Corki Attack Speed: 0.75 ⇒ 0.7
  • Daeja Windblast wave Damage: 225/350/1500 ⇒ 250/375/1800
  • Daeja Windblast passive Magic damage: 30/45/200 ⇒ 25/40/150
  • Hecarim max Mana buff: 75/120 ⇒ 60/105
  • Shi Oh Yu Jade Form Combo Attack Damage Ratio: 325/350/1000% ⇒ 265/275/1000%
  • Shi Oh Yu Jade Form Stun duration: 1.5 ⇒ 1.25 sec
  • Sy’fen Rampage Charge Attack Damage ratio: 225/235/500% ⇒ 150/150/300%
  • Xayah Attack Speed: 0.75 ⇒ 0.7
  • Neeko Inherent Glamour Shield: 275/400/1200 ⇒ 275/400/2000
  • Talon Attack Damage: 65 ⇒ 60

 

Tier 5 Units

  • Bard Tempered Fate Stun Duration: 1.5/2/15 ⇒ 1.25/2/15
  • Yasuo Attack Damage: 90 ⇒ 85
  • Yasuo will now reliably execute the last enemy alive, even if they have gigantic Health pools
  • Aurelion Sol REWORKED: Aurelion Sol now summons an unstable black hole underneath a random enemy. After 2 seconds it implodes, dealing magic damage to all enemies in the area and increasing their damage taken by 20% for 10 seconds. Black holes generated after 20 seconds of combat are larger and deal 50% more damage.
  • Aurelion Sol Mana: 40/90
  • Aurelion Sol Black Hole Damage: 350/475/5000
  • Aurelion Sol at 3-Stars creates a cosmically large black hole
  • Pyke Health: 800 ⇒ 900
  • Shyvana Mana buff: 45/75 ⇒ 30/60
  • Shyvana Armor & Magic Resist: 60 ⇒ 55
  • Shyvana Flame Breath max Health percent burn Damage: 45/60/300% ⇒ 50/66/500%
  • Soraka Starfall Heal per star: 100/150/1000 ⇒ 120/180/1000
  • Zoe Mana buff: 60/120 ⇒ 50/100

 

Items

  • Bramble Vest total Armor: 60 ⇒ 80
  • Rosethorn Vest (Radiant) total Armor: 100 ⇒ 130
  • Jeweled Gauntlet total Ability Power: 20 ⇒ 40
  • Jeweled Gauntlet Critical Strike Damage: 30% ⇒ 10%
  • Glamorous Gauntlet (Radiant) total Ability Power: 20 ⇒ 60
  • Glamorous Gauntlet (Radiant) Critical Strike Damage: 75% ⇒ 40%
  • Ornn Item, Infinity Force removed 30% Crit Chance
  • Ornn Item, Muramana Mana granted after cast: 150 over 4 sec ⇒ 200 over 5 sec
  • Ornn Item, Obsidian Cleaver Attack Damage: 30 ⇒ 20
  • Ornn Item, Rocket Propelled Fist Health: 500 ⇒ 400
  • Archangel’s Staff and (Radiant) Urf-Archangel’s Staff now have a stack counters
  • Guinsoo’s Rageblade and (Radiant) Guinsoo’s Reckoning now have stack counters
  • Zz’Rot Portal now works more reliably with and against Assassins

 

Augments

  • Combat Training Starting Attack Damage: 5 ⇒ 8
  • Double Trouble now grants a 2-star copy of units you have 3-starred before acquiring the Augment
  • Living Forge can no longer grant Ornn Artifacts that it already granted you
  • Makeshift Armor III Armor & Magic Resist: 60 ⇒ 65
  • Best Friends bonus Attack Speed: 15/25/35% ⇒ 10/20/30%
  • Blue Battery now sets the units’ Mana to 20 after casting instead of granting 20 Mana after casting.
  • Cluttered Mind XP if your bench if full: 3 ⇒ 4
  • Cybernetic Implants Attack Damage: 10/20/30 ⇒ 8/15/25
  • Double Trouble Armor/Magic Resist/Attack Damage/Ability Power: 30/40/50 ⇒ 22/33/44
  • Hallucinate damage reduction buff duration: 5 ⇒ 6 seconds
  • March of Progress XP each round: 4 ⇒ 5
  • Ricochet (Cannoneer) will now prefer to bounce to farther targets rather than nearby targets

 

Double Up

  • Pick order is now visually represented on the scoreboard
  • Pick order groups updated. In order of release, first to last: 4th and 3rd, 4th and 2nd, 3rd and 1st, 2nd and 1st.
  • Pick order groups after the 4th place team has been eliminated has been updated. In order of release, first to last: 3rd and 2nd, 3rd and 1st, 2nd and 1st.
  • Pick order groups after 4th and 3rd place teams have been eliminated has been updated. In order of release, first to last: 2nd and 2nd, 1st and 1st.
  • If reinforcements are canceled the portal countdown, VFX will now cancel immediately instead of playing out for the full 3 second timer.
  • The release timers during Shared Draft (timers that let you know when you can start moving for an item/unit on Carousel) have updated VFX that are more noticeable.

 

Hyper Roll

  • Trainer chance to double-feed Nomsy in Hyper Roll: 65% ⇒ 50%
  • Starcaller (Soraka) Tactician Heal: 1/2/15 ⇒ 1/2/20

 

For more news about League of Legends, Teamfight Tactics, Valorant, Legends of Runeterra, updates, and upcoming events, stay tuned to The Rift Crown.

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Source: League of Legends

Katri Marcell July 13, 2022 July 13, 2022

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