The Teamfight Tactics 12.12 Patch Notes are live on the official League of Legends blog and you can check out all the balance changes to Units, Traits, Augments etc available in the upcoming patch. See all the changes below:
Treasure Dragon
- Start of round gold and an automatic shop refresh is no longer triggered at the start of 5-1 (round after Treasure Dragon)
- Removed the 3 second ‘transition’ phase between Stage 4-7 and Stage 5-1
- Treasure Dragon content is no longer automatically selected 2 seconds before 4-7’s 60 second round ends
Pace of Combat
- Bruiser Health: 200/350/500/800 ⇒ 200/325/450/700
- Dragon Health: 750 ⇒ 700
- Guardian max Health percentage shield: 35/50/65% ⇒ 30/45/65%
- Mirage, Dawnbringer’s Determination max Health heal percentage: 50/75/75(heal twice)/150(heal twice) ⇒ 40/70/70(heal twice)/125(heal twice)
- Shapeshifter Health percentage increase: 50/100/150% ⇒ 45/90/135%
Traits
- Assassin bonus crit Damage: 20/40/60% ⇒ 15/30/50%
- Cannoneer Attack Damage scaling on 5th shot: 150/175/225/275% ⇒ 150/200/250/300%
- Legend Ability Power Steal: 40% ⇒ 50%
- Ragewing Attack Speed: 50/150/250% ⇒ 50/125/225%
- Ragewing Omnivamp: 30/50/80% ⇒ 30/50/70%
- Shimmerscale exclusive Items granted: 1/2/3/5 ⇒ 1/2/4/5
- Shimmerscale item, Draven’s Axe Gold per Cash out: 10g ⇒ 8g
- Shimmerscale item, Gambler’s Blade chance to proc on attack: 5% ⇒ 6%
- Shimmerscale item, Heart of Gold units per gold: 2 ⇒ 3
- Swiftshot Attack Speed Per Hex: 12/25/40% ⇒ 10/20/40%
- Astral Ability Power: 5/30/60 ⇒ 5/30/70
- Astral Emblem has been re-enabled but will not appear on carousels
- Jade tooltip has been updated to further clarify that the buff persists as long as units start combat adjacent to a statue
- Scalescorn bonus magic Damage: 25/50/80% ⇒ 20/50/80%
- Warrior Attack Damage scaling on empowered attack : 120/200/300% ⇒ 120/200/350%
Units: Tier 1
- Ezreal Mystic Shot Damage: 175/250/350 ⇒ 150/225/300
- Heimerdinger Mana nerf: 40/80 ⇒ 50/100
- Heimerdinger Egg TossDamage: 225/300/400 ⇒ 225/325/450
- Heimerdinger Egg Toss Stun Duration: 1.5/1.75/2 sec ⇒ 1.5 sec
- Karma Inner Flame Damage: 225/300/375 ⇒ 200/275/350
- Karma Inner Flame explosion now centers on the missile’s target rather than slightly in front of the target. This means she’ll more reliably hit all units in a clump.
- Sett Knuckle Down Attack Damage Ratio: 170% ⇒ 150%
- Tahm Kench REWORKED: Tahm Kench now deals damage based on the next 3 attacks that strike him, rather than based on an internal cooldown
- Tahm Kench has had his tooltip corrected to no longer imply that his bonus damage only occurs while the shield holds. The tooltip now reads: The next 3 enemy attacks he receives during this duration deal magic damage to the attacker.
- Tahm Kench Thick Skin shield: 250/300/425 ⇒ 250/300/350
- Leona Health: 700 ⇒ 650
- Nidalee Primal Surge bonus attack speed: 50/55/60% ⇒ 45/45/45%
Units: Tier 2
- Shen max Mana nerf: 60/90 ⇒ 75/105
- Nami max Mana nerf: 40/80 ⇒ 50/90
- Jinx Mana buff: 60/120 ⇒ 50/100
- Thresh now always selects his hook target before enemy movement begins. This means he can now hook cavaliers that started combat as the farthest unit from Thresh
Units: Tier 3
- Anivia Prismatic Storm Damage: 300/400/600 ⇒ 325/450/700
- Diana Bugfix: Diana’s shield no longer stacks on itself once all the orbs burst. It now refreshes as intended. Her orbs now properly scale with Ability Power
- Diana Pale Cascade orb Damage: 100/110/120 ⇒ 80/90/100
- Illaoi Cosmic Smash Armor & Magic Resist steal: 40% ⇒ 33%
- Lee Sin Dragon’s Rage Damage: 275/325/425 ⇒ 300/375/500
- Lee Sin Mana nerf: 0/70 ⇒ 40/100
- Olaf Attack Damage: 60 ⇒ 50
- Sylas REWORKED: Sylas no longer Mana-Reaves on first spell cast nor Shields when casting Petricite Burst on Mana-Reaved targets
- Sylas NEW: Sylas now shield on first spell cast
- Sylas NEW: If Sylas already shielded himself, the spell now hits in a larger area (2 hexes) and Mana-Reaves any enemy hit
- Sylas NEW: Sylas’s shield now stacks
- Sylas Petricite Burst shield amount: 700/750/800 ⇒ 300/350/400
- Sylas Petricite Burst Damage: 150/225/350 ⇒ 125/200/300
- Sylas Mana nerf: 50/100 ⇒ 60/120
- Ryze Health: 650 ⇒ 600
- Volibear Attack Speed: 0.7 ⇒ 0.75
- Volibear Relentless Storm bonus Health on activation: 375/650/1200 ⇒ 550/1000/1800
- Volibear Relentless Storm 3rd auto bonus magic Damage: 160/175/190 ⇒ 170/180/190
- Lulu Mana: 70/140 ⇒ 75/150Nunu Consume Damage: 350/500/900 ⇒ 350/500/800
- Swain Draconic Ascension Damage: 70/110/165 ⇒ 75/115/175
Units: Tier 4
- Corki Missile Barrage final missile, The Big One, will always explode at the target location instead of flying infinitely
- Daeja REWORKED: Daeja’s triple missile barrage is now an always-on part of her passive rather than a temporary buff for 10 seconds after she casts
- Daeja max Mana buff: 90/120 ⇒ 0/100
- Daeja Attack Speed: 0.8 ⇒ 0.6
- Daeja Windblast passive on-hit magic Damage: 35/55/200 ⇒ 55/85/300
- Daeja Windblast passive Magic Resist reduction on attack: 3 ⇒ 5
- Daeja Windblast wave Damage: 100/175/1000 ⇒ 225/350/1500
- Daeja Windblast impact timing has been adjusted to better match visuals
- Talon will no longer cast his spell if no units are in range of his blade ring
- Talon Bugfix: upon recalling his Shadow Assault blades, damage will correctly be applied to secondary targets they pass through rather than dealing no damage
- Talon Shadow Assault Blade Ring Attack Damage scaling: 00/100/200% ⇒ 75/75/200%
- Total Damage with bugfix: 150/150/400%
- Xayah Feathers FLY! feathers fired: 2/2/5 ⇒ 2/2/4
- Xayah Feathers FLY! feather damage: 15/25/75 ⇒ 15/20/50
Units: Tier 5
- Shyvana REWORKED: Shyvana is a smarter and even angrier dragon
- Shyvana Dragon’s Descent Damage upon crash: 250/400/750 ⇒ 100/175/500
- Shyvana will immediately cast Flame Breath upon transformation
- Shyvana Flame Breath will follow her with her movement
- Shyvana will find a new target to burn if there are no current targets in her Flame Breath
- Shyvana is always Enraged while in Flame Breath
- Shyvana Flame Breath duration: 1 second ⇒ 3.5 seconds
- Shyvana Flame Breath Damage tick rate: 0.25 seconds ⇒ 0.5 seconds
- Shyvana Flame Breath damage lingers for at least 3 ticks, up to the max damage amount
- Shyvana Flame Breath percent max Health Damage: 30/40/200% ⇒ 45/60/300%
- Shyvana Mana 0/30 >> 45/75
- Shyvana at 3-stars is much smarter and way more angry
- Ao Shin Health: 950 ⇒ 900
- Aurelion Sol Health: 950 ⇒ 900
- Yasuo 3rd Cast Attack Damage scaling: 300% ⇒ 250%
- Zoe now spawns Daisy at her target’s location rather than her location
- Zoe Janna Tornado Stun: 1.5 ⇒ 1.25 seconds
Items
- Deathblade Attack Damage: 40/70/100 ⇒ 40/60/80
- Luminous Deathblade (Radiant Deathblade) Attack Damage: 60/100/140 ⇒ 60/90/120
- Sunlight Cape (Radiant) Health: 800 ⇒ 600
Augments
- Ascension Tier: Silver ⇒ Gold
- Astral Heart Tier: Gold ⇒ Silver
- Binary Airdrop now additionally grants a random item component
- Built Different REWORKED: Stats now scale with Stage number from Stages 2 to 5 (Stages 4 to 8 in Hyper Roll)
- Built Different I: 300 Health and 50% Attack Speed ⇒ 250/300/350/400 Health and 40/50/60/70% Attack Speed
- Built Different II: 400 Health and 60% Attack Speed ⇒ 300/400/500/600 Health and 50/60/70/80% Attack Speed
- Built Different III: 500 Health and 70% Attack Speed ⇒ 400/500/600/700 Health and 60/70/80/90% Attack Speed
- Cannoneer Crown grants a Giant Slayer ⇒ Runaan’s Hurricane
- Jade Soul grants an Ionic Spark ⇒ Titan’s Resolve
- Reckless Spending Damage amplification: 40% ⇒ 50%
- Ricochet Cannoneer bounce Damage reduced: 66% ⇒ 50%
- Shapeshifter Soul grants a Hand of Justice ⇒ Sunfire Cape
- Titanic Strength Health percentage to Attack Damage: 2% ⇒ 1.5%
- Trade Sector+ NEW: Gain a free Shop refresh every round. Gain 5 gold now.
- Trade Sector+ only appears on 3-2
- True Twos REWORKED: Gain 1 random 2-star Tier 1 champion and 1 random 2-star Tier 2 champion.
- Essence Theft Evoker Mana steal: 4 ⇒ 5
- Meditation Mana for unequipped units: 5/7/10 ⇒ 4/6/8
- Scorch 5th instance of Ragewing Damage amplification: 40% ⇒ 33%
- The Golden Egg base turns to hatch: 10 ⇒ 11
- Second Wind missing Health heal: 50/75% ⇒ 40/60%
- Luden’s Echo I Damage: 70/90/110/130 ⇒ 60/80/100/120
- Luden’s Echo II Damage: 100/125/150/175 ⇒ 85/110/135/160
- Luden’s Echo III Damage: 140/180/220/260 ⇒ 120/160/200/240
- Cruel Pact can now only appear on 2-1
- Double Trouble III Attack Damage, Ability Power, Armor, and Magic Resist: 55 ⇒ 50
- Inspire Attack Speed: 60% ⇒ 70%
- Living Forge Orb VFX has been updated to the Ornn item orb
- Party Time (Revel) Attack Speed upon scoring a takedown: 75% ⇒ 80%
- Preparation can no longer appear on 4-2
- Radiant Relics Armory Choices: 4 ⇒ 5
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