LOL Update 13.22 is coming next week and the patch notes are live to check. RiotPhroxzon has shared the full list of changes coming to the MOBA title in the next update cycle, including some adjustments to mages and a big change to Janna’s kit. Continue reading to see the full patch notes list.
LOL Patch Notes 13.22 – Mage Auto-Hit Adjustment
In patch 13.22 Riot Games intends to test some changes to mage auto-hit capabilities in order to allow them to not take the attack speed rune. Right now, mages struggle in an off-cooldown clearing, so testing this change might give them some momentum.
Timing | Rumble, Singed, Heimerdinger, Ziggs, Xerath, Ivern, Neeko, Ahri, Twisted Fate, Teemo |
Missile Speed | Karthus, Cassiopeia, Annie, Veigar, Teemo, Orianna |
Attack Speed | Singed, Heimerdinger, Annie, Vel’Koz, Xerath, Lissandra, Zilean, Anivia, Zoe, Ryze, Syndra, Taliyah, Ahri, LeBlanc |
LOL Patch Notes 13.22 – Champion Buffs
Dr. Mundo
E Bonus AD: 2-3% Max HP –> 2-3.4% Max HP
Rammus
W Bonus Armor: 30–> 40 (Total armor scaling unchanged)
LOL Patch Notes 13.22 – Champion Nerfs
Briar
Q damage: 60/…/220 –> 60/…/200 (AD ratio unchanged)
Q armor shred: 10/…/26% –> 10/…/20%
R damage: 150/325/500 + 110% bonus AD –> 150/300/450 + 75% bonus AD (AP ratio unchanged)
Graves
E Bonus Armor: 4-16 –> 2-14
Kassadin
E AP Ratio: 85% –> 80%
R AP Ratio: 60% –> 50%
Nilah
Q bonus AS: 10-60% (level scaling) –> 10-50%
R damage over time ratio: 112% bonus AD –> 80% bonus AD
Base damage unchanged, burst damage unchanged — R total damage: 185/345/505 + 232% –> 185/345/505 + 200%
Senna
Q damage: 30/…/170 –> 30/…/150 (50% bonus AD ratio unchanged)
Q healing: 40/…/100 –> 40/…/80 (30% bonus AD + 40% AP + 1.6 Lethality ratio unchanged)
Tahm Kench
Passive Bonus Health Ratio: 5% –> 4%
Ziggs
Base Armor: 22 –> 18
LOL Patch Notes 13.22 – Champion Nerfs
Brand
E damage: 65/…/165 +50% AP –> 60/…/180 + 60% AP
Gragas
E cooldown refund: 3 seconds –> 40% of cooldown
R travel time: 0.55s –> 0.5s
Seraphine
P damage: 4/8/14/25 + 7% AP –> 5/10/18/30 + 5% AP
Q damage amp threshold: 75% missing HP –> 85% missing HP
W shield: 50/…/150 + 25% AP –> 50/…/150 + 20% AP
Janna
Health growth: 84 –> 90
Mana: 350 + 64 –> 360 + 50
Attack damage: 52 + 3 –> 47 + 2.5
Armor growth: 5.0 –> 4.5
Attack range: 500 –> 550
Acquisition range: 500 –> 550
Attack windup percent: 22% –> 20%
Passive:
Janna no longer gains speed toward allied champions(allied champions still gain 6% speed toward Janna)- Now deals magic damage on basic attack and W hits equal to 20% / 25% / 30% / 35% bonus speed at 1/6/11/16
Howling Gale Q ability:
- Min damage: 60-160 +35% AP –> 55-195 +50% AP
- Max damage: 105-265 +65% AP –> 85-285 +80% AP
- Cooldown: 12s –> 14s
- Cost: 60-100 –> 90-110
- Range indicator will now show both the min and max range, instead of just the max
- Range indicator will now use a halfwidth of 100 instead of 120 (actual missile halfwidth unchanged at 120)
Zephyr W ability:
- Passive speed is no longer lost while on cooldown
- Cooldown: 12s constant –> 8s-6s
- cost: 50-90 –> 50-75
- Base damage: 80-200 –> 55-195
- Slow duration: 3s –> 2s
- Range indicator: 650 –> 615 (actual cast range unchanged at 650)
Eye of the Storm E ability:
- No longer gains 15% HSP for 4s on applying movement impairments to champions
- Shield duration: 5s –> 4s
- Shield no longer decays
- Base shield health: 75-175 –> 80-220
- Cooldown: 15s-9s –> 16s-12s
- Now refunds 20% cooldown on applying movement impairments to champions
- Cost: 70-110 –> 70-90
Patch 13.22 Release Date
League of Legends will receive the update 13.22 on November 8th, alongside the new Heartsteel skins. This patch resumes the changes the previous patch brought, with adjustments to mages and nerfs to some aggressive champions.
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