The League of Legends Preseason for 2024 is on its way and Riot Games has hit us right in the face with a ton of information today. The Summoner’s Rift is changing, the Baron, the jungle, items are changing. In this article, we’ll take a look at all the new items as well as any item changes coming to LoL in Preseason 2024.
Support Items
[NEW] World Atlas
Item Cost: 40 gold
30 Health
25% Mana Regeneration
25% Health Regeneration
3 gold per 10 seconds
Support Quest: Earn 500 gold from this item to transform it into Runic Compass and gain the ability to hold wards.
Gold Generation: Gain a charge every 18 seconds, up to 3 charges. While nearby an ally champion, consume a charge to earn gold via the following methods:
- Damaging abilities and attacks against champions or structures grant 30 (melee) / 28 (ranged) gold.
- Killing a minion by any means grants you 20 gold and the nearest allied champion the same amount of gold they would have received had they killed the minion.
[NEW] Runic Compass
Item Cost: Upgraded from World Atlas at 500 gold.
100 Health
50% Mana Regeneration
50% Health Regeneration
5 gold per 10 seconds
Support Quest: Earn 1000 gold from this item to transform it into Runic Compass and gain the ability to hold wards.
Gold Generation: Gain a charge every 18 seconds, up to 3 charges. While nearby an ally champion, consume a charge to earn gold via the following methods:
- Damaging abilities and attacks against champions or structures grant 34 (melee) / 32 (ranged) gold.
- Killing a minion by any means grants you 28 gold and the nearest allied champion the same amount of gold they would have received had they killed the minion.
[NEW] Bounty of Worlds
Item Cost: Upgraded from Runic Compass at 1000 gold
100 Health
50% Mana Regeneration
50% Health Regeneration
5 gold per 10 seconds
[NEW] All Upgraded Items
As a note, all upgraded items will share the same stats with the differentiator being the upgrades mentioned below.
200 Health
75% Mana Regeneration
75% Health Regeneration
5 gold per 10 seconds
[NEW] Celestial Opposition
Passive – Blessing of the Mountain: Become Blessed to reduce incoming champion damage by 40% (melee) / 25% (ranged), lingering for 2 seconds after taking damage from a champion. When the reduction wears off, unleash a shockwave around you that slows nearby enemies by 50% for 1.5 seconds. Effect refreshes after leaving combat for 15 seconds.
[NEW] Solstice Sleigh
Passive: Slowing or Immobilizing an enemy champion grants you and a nearby ally with the lowest amount of health 120 bonus health and 90 movement speed for 4 seconds. 20 second cooldown.
[NEW] Bloodsong
Passive – Spellblade: After using an ability, your next attack is enhanced with an additional 75 physical damage on-hit (1.5 second cooldown). If the target is a champion, apply Expose Weakness, increasing the damage they take by 12% (melee) / 8% (ranged) for 6 seconds.
[NEW] Dream Maker
Passive – Dream Maker: Gain a Blue Dream Bubble and a Purple Dream Bubble every 8 seconds. Healing and Shielding another ally blows both Dream Bubbles to them and empowers them for 3 seconds. Blue Bubble reduces 140 incoming damage on the next hit and Purple Bubble grants 90 bonus magic damage on the next hit.
[NEW] Zaz’Zak’s Realmspike
Passive – Void Explosion: Dealing ability damage to a champion causes an explosion at their current location that damages the target and nearby enemies, dealing 50 (+3% maximum health) magic damage, capped at 300 against monsters. 3 second cooldown.
Mage Items
Removed
- Crown of the Shattered Queen
- Everfrost
- Leeching Leer
- Demonic Embrace
- Night Harvester
- Luden’s Tempest
- Stopwatch (and the Perfect Timing rune)
[NEW] Malignance
Total Cost: 3000 gold
Item Recipe: Lost Chapter + Fiendish Codex + 900 gold
80 Ability Power
20 Ability Haste
600 Mana
Ultimate Power: Gain 15 Ability Haste for your Ultimate.
Ultimate Flames: Whenever you damage an enemy champion with your Ultimate, burn the ground beneath them for 3 seconds, dealing 60 (+6% AP) magic damage every second and reducing their Magic Resistance by (6-12 [level scaling]) for as long as they are on the burning ground.
[NEW] Caster’s Companion
Total Cost: 3000 gold
Item Recipe: Lost Chapter + Hextech Alternator + 700 gold
90 Ability Power
20 Ability Haste
600 Mana
Load: Gain a Shot Charge every 3 seconds, up to a maximum of 6.
Fire: Damaging abilities consume all Shot charges to deal an additional 40 (+ 8% AP) magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining Shot, repeat the damage on the primary target dealing 35% of the damage.
[NEW] Stormsurge
Total Cost: 2900 gold
Item Recipe: Hextech Alternator + Aether Wisp + 950 gold
90 Ability Power
10 Magic Penetration
5% Movement Speed
[Passive] Stormraider: Dealing 35% of a champion’s maximum health within 3 seconds applies Stormsurge to them and grants the user 25% movement speed for 2 seconds. 20 second cooldown.
Passive – Stormsurge: After 2 seconds, Stormsurge strikes the target with lightning, dealing 100-200 (based on level) (+ 50% AP) magic damage to them. If they die to the lightning or before the lightning strikes, it detonates immediately in a large area around them and you gain 30 gold.
[NEW] Haunting Guise
Total Cost: 1300 gold
Item Recipe: Amplifying Tome + Ruby Crystal + 500 gold
35 Ability Power
200 Health
Passive – Madness: For each second in combat with enemy champions, deal 2% bonus damage (maximum of 6%).
[NEW] Cryptbloom
Total Cost: 2850 gold
Item Recipe: Blighting Jewel + Fiendish Codex + 850 gold
70 Ability Power
15 Ability Haste
30% Magic Penetration
Passive – Life From Death: Whenever you get a takedown on an enemy champion within 3 seconds of damaging them, create a healing nova on their location that heals allies for 50 (+50% AP). 60 second cooldown.
Riftmaker
Total Cost: 3000 gold
Item Recipe: Haunting Guise + Fiendish Codex + 800 gold
70 Ability Power
15 Ability Haste
300 Health
Void Corruption: For each second in combat with enemy champions, deal 2% bonus damage (max 10%). At maximum strength, gain 10% (melee) / 6% (ranged) Omnivamp.
Void Infusion: Gain 2% of your bonus health as Ability Power.
Omnivamp updated with the following (now only exists on Riftmaker):
- Omnivamp heals you for a percentage of damage you deal, with reduced effect (33% effectiveness) on minions and monsters.
- Omnivamp heals you for the full amount with Pet or AOE damaged
Liandry’s Torment
Total Cost: 3000 gold
Item Recipe: Haunting Guise + Blasting Wand + 850 gold
90 Ability Power
300 Health
Passive – Torment: Dealing damage with abilities causes enemies to burn for 2% maximum health magic damage per second for 3 seconds.
Passive – Suffering: For each second in combat with enemy champions, gain 2% bonus damage (max at 6% bonus damage).
Horizon Focus
Total Cost: 2700 gold
Item Recipe: Hextech Alternator + Fiendish Codex + 700 gold
90 Ability Power
20 Ability Haste
Passive – Hypershot: When you deal damage with Abilities to champions at 700 range or greater, reveal them for 6 seconds. Deal 10% increased damage to enemies revealed by Hypershot.
Passive – Focus: When revealing an enemy with Hypershot, reveal all other enemy champions within 1200 range of them for 2 seconds. 30 second cooldown.
Seeker’s Armguard
Total Cost: 1600 gold
Item Recipe: Amplifying Tome + Amplifying Tome + Cloth Armor + 500 gold
40 Ability Power
35 Armor
Active – Stasis: Use one time only to become Invulnerable and Untargetable for 2.5 seconds. The user is prevented from taking any other actions during this time (transforms into Broken Armguard on use).
Shadowflame
Total Cost: 3200 gold
Item Recipe: Needlessly Large Rod + Hextech Alternator + 850 gold
120 Ability Power
12 Magic Penetration
Passive – Cinderbloom: Magic damage and true damage critically strikes enemies below 35% health, dealing 20% increased damage (reduced to 30% increased damage for damage over time and pet effects).
Cosmic Drive
Total Cost: 3000 gold
Item Recipe: Kindlegem + Aether Wisp + Fiendish Codex + 450 gold
80 Ability Power
250 Health
25 Ability Haste
5% Movement Speed
Passive – Spelldance: Damaging an enemy champion with an ability grants bonus movement speed for 2 seconds.
Amplifying Tome
Cost: 400 gold (can you believe we actually did it!?)
20 Ability Power
Rod of Ages
Total Cost: 2700 gold
Item Recipe: Blasting Wand + Catalyst + 550 gold
50 Ability Power
300 Health
300 Mana
This item gains 20 Health, 20 Mana, and 4 Ability Power every 60 seconds up to 10 times, for a maximum of 200 Health, 200 Mana, and 40 Ability Power. Upon reaching maximum stacks, gain a level.
Passive – Eternity: Restore Mana equal to 7% of premitigation damage taken from champions, and Health equal to 25% of Mana spent, up to 20 Health per cast, per second
Removed: For every 200 healing or mana restored with Eternity, gain 35% bonus movement speed that decays over 3 seconds.
Assassin Items
Removed
- Duskblade of Draktharr
- Prowler’s Claw
[NEW] Voltaic Cyclosword
Total Cost: 2900 gold
Item Recipe: The Brutalizer + Kircheis Shard + 863 gold
55 Attack Damage
18 Lethality
15 Ability Haste
Passive – Energized: Moving and Attacking will generate an Energized Attack. Dashes and Stealth stack Energized 75% faster.
Passive – Firmament: Your Energized Attack applies 100 bonus physical damage and Slows enemies for 99% for 0.75 seconds. Slow is a melee only.
[NEW] Profane Hydra
Total Cost: 3400 gold
Item Recipe: Tiamat + The Brutalizer + 863 gold
60 Attack Damage
18 Lethality
20 Ability Haste
Active – Heretical Slash: Deal 65% total Attack Damage physical damage to nearby enemies. This damage increases to 97.5% total Attack Damage physical damage to enemies below 30% health.
Passive – Cleave: Attacks deal 40% AD (melee) / 20% AD (ranged) damage to other units within 450 units of the target hit.
[NEW] Hubris
Total Cost: 3000 gold
Item Recipe: Serrated Dirk + Caulfield’s Warhammer + 900 gold
60 Attack Damage
18 Lethality
15 Ability Haste
Passive – Ego: When you kill an enemy champion you are granted a statue of yourself.
Passive – Eminence: When a champion that you have damaged within the last 3 seconds dies, gain 10 (+1 per Statue) Attack Damage for 60 seconds.
[NEW] Opportunity
Total Cost: 2700 gold
Item Recipe: Serrated Dirk + Nether Shard + 800 gold
55 Attack Damage
18 Lethality
6% Movement Speed
Passive – Murder: After being out of combat with Champions for 8 seconds gains bonus Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Passive – Murderspeed: If a champion dies within 3 seconds of damaging them, gain 150 decaying movement speed for 1.5 seconds.
[NEW] Rectrix
Total Cost: 900 gold
Item Recipe: Long Sword + 550 gold
20 Attack Damage
4% Movement Speed
[NEW] The Brutalizer
Total Cost: 1337 gold
Item Recipe: Glowing Mote + Pickaxe + 212 gold
25 Attack Damage
10 Ability Haste
8 Lethality
Serylda’s Grudge
Total Cost: 3200 gold
Item Recipe: Brutalizer + Last Whisper + 413 gold
45 Attack Damage
15 Lethality
15 Ability Haste
Passive – Rancor: Gain 22 (+12%) Lethality Armor Penetration
Passive – Bitter Cold: Damaging abilities slow enemies below 50% Health by 30% for 1 second
Tank Items
Removed
- Turbo Chemtank
- Radiant Virtue
- Evenshroud
- Gargoyle’s Stoneplate
- Aegis of the Legion
- Lifewell Pendant
[NEW] Hollow Radiance
Total Cost: 2800 gold
Item Recipe: Bami’s Cinder + Spectre’s Cowl + 550 gold
600 Health
40 Magic Resistance
100% Base Health Regeneration
Passive – Immolate: Taking or dealing damage causes you to begin dealing magic damage per second to nearby enemies (increased by 25% against minions) for 3 seconds. Taking or dealing damage refreshes the duration of this effect.
Passive – Moonburn: Killing an enemy (non-ward, non-structure) deals 30 (+3.5% bonus HP) magic damage in an area around them.
[NEW] Unending Despair
Total Cost: 2800 gold
Item Recipe: Chain Vest + Kindlegem + Ruby Crystal + 800 gold
400 Health
55 Armor
10 Ability Haste
Passive: While in combat with champions, every 7 seconds, deal magic damage to nearby enemy champions, healing for 175% of the damage dealt.
[NEW] Kaenic Rookern
Total Cost: 3000 gold
Item Recipe: Spectre’s Cowl + Negatron Cloak + 850 gold
350 Health
80 Magic Resistance
100% Base Health Regeneration
Passive – Magebane: After not taking damage from champions for 15 seconds, gain a magic shield for 18% of your maximum health.
Jak’Sho the Protean
Total Cost: 3200 gold
Item Recipe: Chain Vest + Negatron Cloak + Ruby Crystal + 1100 gold
200 Health
50 Armor
50 Magic Resistance
Passive – Voidborn Resilience: For each second in champion combat gain a stack, up to a maximum of 5 stacks. At maximum stacks become empowered, increasing your bonus resists by 25% until end of combat.
Dead Man’s Plate
Total Cost: 3100 gold
Item Recipe: Winged Moonplate + Chain Vest + Ruby Crystal + 1100 gold
300 Health
45 Armor
5% Movement Speed
Passive – Shipwrecker: While moving, build up to 40 bonus Move Speed. Your next Attack discharges built up Move Speed to deal up to 40 (+100% base AD) bonus physical damage.
Passive – Unsinkable: The strength of movement slowing effects is reduced by 25%.
Force of Nature
Total Cost: 2800 gold
Item Recipe: Negatron Cloak + Winged Moonplate + Ruby Crystal + 700 gold
400 Health
50 Magic Resistance
5% Movement Speed
Passive – Absorb: Taking magic damage from enemy Champions grants a stack of Steadfast (up to a maximum of 8) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks. One spell can add a new stack of Steadfast every 1 second.
Dissipate: While at 8 stacks of Steadfast, gain 60 Magic Resist and 10% increased Movement Speed.
Enchanter Items
Removed
- Chemtech Putrifier
- Chalice of Harmony
[NEW] Glowing Mote
Cost: 250 gold
5 Ability Haste
[NEW] Dawncore
Total Cost: 2700 gold
Item Recipe: Bandleglass Mirror + Bandleglass Mirror + 700 gold
40 Ability Power
20 Ability Haste
150% Mana Regeneration
Passive – Dawncore: Gain 3% Heal and Shield Power and 5 Ability Power per 100% Base Mana Regeneration.
Passive – Summoner Spell Haste: Gain 18 Summoner Spell Haste.
Echoes of Helia
Total Cost: 2200 gold
Item Recipe: Kindlegem + Bandleglass Mirror + 400 gold
200 Health
40 Ability Power
20 Ability Haste
125% Mana Regeneration
Passive – Soul Siphon: Damaging a champion grants a Soul Shard, up to a maximum of 3. Healing or Shielding an ally consumes all Soul Shards and restores 20 Health and deals 55 magic damage per Shard to the nearest enemy champion.
Passive – Dissonance removed
Staff of Flowing Water
Total Cost: 2300 gold
Item Recipe: Fiendish Codex + Forbidden Idol + 600 gold
40 Ability Power
15 Ability Haste
125% Mana Regeneration
8% Heal and Shield Power
Passive – Rapids: Healing or Shielding allied champions (excluding the user) grants the user 40 Ability Power and 10% bonus Movement Speed over 3 seconds.
Fighter Items
- Removed
- Goredrinker
- Divine Sunderer
- Silvermere Dawn
- Ironspike Whip
[NEW] Sundered Sky
Total Cost: 3100 gold
Item Recipe: Tunneler + Caulfield’s Warhammer + 900 gold
55 Attack Damage
15 Ability Haste
300 Health
Passive – Lightshield Strike: The first attack against a champion will critically strike for 150% damage and heals for 110% base AD +8% of missing health.
Tiamat (Regained Active)
Total Cost: 1200 gold
Item Recipe: Long Sword + Long Sword + 500 gold
20 Attack Damage
Passive – Cleave: Attacks deal 40% AD (melee) / 20% AD (ranged) damage to other units within 450 units of the target hit.
Active – Crescent: Deal 60% physical damage to enemies around you. 10 second cooldown.
Ravenous Hydra (Regained Active)
Total Cost: 3300 gold
Item Recipe: Tiamat + Caulfield’s Warhammer + Vampiric Scepter + 100 gold
70 Attack Damage
20 Ability Haste
10 Lifesteal
Active – Ravenous Crescent: Deal 80% total Attack Damage physical damage to nearby enemies. This damage applies Lifesteal. 10 second cooldown.
Passive – Cleave: Attacks deal 40% AD (melee) / 20% AD (ranged) damage to other units within 450 units of the target hit.
Titanic Hydra
Total Cost: 3300 gold
Item Recipe: Tiamat + Tunneler + Ruby Crystal + 600 gold
55 Attack Damage
550 Health
Passive – Cleave: Attacks deal additional physical damage on-hit and deal physical damage to enemies behind the target.
Active – Titanic Crescent: On your next attack, Cleave will instead deal more physical damage in a larger area.
[New] Nitro Hexaegis
Total Cost: 3000 gold
Item Recipe: Tunneler + Noonquiver + 600 gold
55 Attack Damage
20% Attack Speed
300 Health
Passive: Gain 30 ultimate ability haste.
Passive: After casting your ultimate, gain 35% attack speed and 15% bonus movement speed for 7 seconds.
[New] Tunneler
Total Cost: 1100 gold
Item Recipe: Long Sword + Ruby Crystal + 350 gold
15 Attack Damage
250 Health
Hullbreaker
Total Cost: 3000 gold
Item Recipe: Tunneler + Nether Shard + Pickaxe + 125 gold
65 Attack Damage
350 Health
5% Movement Speed
Passive – Skipper: Basic attacks grant a stack (up to a maximum of 5 stacks). Attacking an enemy champion or epic monster while at max stacks consumers all stacks to deal 150% base AD bonus physical damage, increased to 400% against structures.
Passive – Boarding Part: Nearby allied Siege and Super Minions gain 15-90 bonus armor and magic resistance (based on level).
Stridebreaker
Total Cost: 3000 gold
Item Recipe: Phage + Pickaxe + Dagger + 725 gold
50 Attack Damage
20% Attack Speed
400 Health
Active – Halting Slash: Slow enemies in a radius centered around you by 25% and gain 25% bonus movement speed per champion hit that decays over 2 seconds. Can move while casting. 15 second cooldown.
Passive – Heroic Gait: Dealing physical damage grants you 20 bonus movement speed for 2 seconds.
Wit’s End
Total Cost: 2900 gold
Item Recipe: Recurve Bow + Negatron Cloak + Dagger + 1000 gold
50% Attack Speed
50 Magic Resist
20% Tenacity
Passive – Fray: Attacks apply 15 magic damage on-hit.
Spear of Shojin
Total Cost: 3100 gold
Item Recipe: Kindlegem + Caulfield’s Warhammer + Pickaxe + 325 gold
Passive – Dragonforce: Your non-ultimate spells gain 15 Ability Haste
Passive – Focused Will: Spell hits grant stacks, up to 3. Your spells deal 3% increased damage for each stack (up to 9%).
Item performance will differ for melee and ranged users.
Phage
Total Cost: 1100 gold
Item Recipe: Ruby Crystal + Long Sword + 350 gold
Passive – Rage: Attacking a unit grants 20 movement speed for 2 seconds.
Steel Sigil
Total Cost: 1200 gold
Item Recipe: Long Sword + Cloth Armor + 550 gold
15 Attack Damage
30 Armor
Marksmen Items
Removed Items
- Rageknife
- Galeforce
[NEW] Terminus
Total Cost: 3200
Item Recipe: Recurve Bow + Last Whisper + Dagger + 750 gold
40 Attack Damage
30% Attack Speed
Passive – Shadow: Attacks apply 30 magic damage on-hit.
Passive – Juxtaposition: Alternate between Light and Dark on-hits each attack. Light attacks grant 3-5 armor and magic resist (up to 15-25) for 5 seconds. Dark attacks grant 6% armor penetration and magic penetration (up to 30%) for 5 seconds.
Guardian Angel
Total Cost: 3000 gold
Item Recipe: B.F. Sword + Steel Sigil + 950 gold (Note: Stopwatch has been removed)
55 Attack Damage
45 Armor
Passive – Rebirth: Upon taking lethal damage, restores 50% of base health and 100% of maximum mana after 4 seconds of stasis. 300 second cooldown.
Phantom Dancer
Total Cost: 2800
Item Recipe: Hearthbound Axe + Cloak of Agility + 1000 gold
20 Attack Damage
30% Attack Speed
20% Critical Strike Chance
10% Movement Speed
Passive – Spectral Waltz: On-attack, basic attacks grant ghosting and a stack of 7% bonus attack speed up to 5 stacks (maximum 35% bonus attack speed).
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