League of Legends gets its next update tomorrow, introducing patch 11.11 to the live servers. The full patch 11.11 notes are now available and you can see all changes to champions and items below:
Patch Notes 11.11 – Champions
AZIR
Q – CONQUERING SANDS
- COST 70 mana ⇒ 55 mana
ELISE
Q – PASSIVE – SPIDER QUEEN
- SPIDER FORM ON-HIT DAMAGE RATIO 30% AP ⇒ 20% AP
EZREAL
BASE STATS
- HEALTH REGEN GROWTH 0.55 ⇒ 0.65
- ARMOR 22 ⇒ 24
GRAVES
BASE STATS
- AD GROWTH 3 ⇒ 4
HECARIM
Q – RAMPAGE
- DAMAGE RATIO 70% bonus AD ⇒ 75% bonus AD
E – DEVASTATING CHARGE
- MINIMUM DAMAGE RATIO 50% bonus AD ⇒ 55% bonus AD
- MAXIMUM DAMAGE RATIO 100% bonus AD ⇒ 110% bonus AD
LEE SIN
E – TEMPEST
- COOLDOWN 8 seconds ⇒ 9 seconds
LEONA
W – ECLIPSE
- BASE DAMAGE 60/95/130/165/200 ⇒ 45/80/115/150/185
MASTER YI
Q – ALPHA STRIKE
- DAMAGE RATIO 100% AD ⇒ 90% AD
E – WUJU STYLE
- BASE DAMAGE 20/30/40/50/60 ⇒ 30/40/50/60/70
MORGANA
W – TORMENTED SHADOW
- DAMAGE AGAINST NON-EPIC MONSTERS 185% ⇒ 155%
NAUTILUS
E – RIPTIDE
- NEWTITAN OF THE CAMPS Riptide now deals 150% increased damage against monsters.
QIYANA
W – TERRASHAPE
- BONUS MOVEMENT SPEED 5/7/9/11/13% ⇒ 3/5/7/9/11%
RUMBLE
PASSIVE – JUNKYARD TITAN
- ON-HIT DAMAGE CAP AGAINST MONSTERS 120 ⇒ 80
RYZE
BASE STATS
- HEALTH GROWTH 98 ⇒ 110
SENNA
PASSIVE – ABSOLUTION
- BONUS ATTACK RANGE PER 20 MIST STACKS 25 ⇒ 20
- NEW LETHAL HEALING Piercing Darkness’ healing now also scales with 160% lethality
E – CURSE OF THE BLACK MIST
- BONUS MOVEMENT SPEED 20% ⇒ 20% (+1% per 20 AP)
R – DAWNING SHADOW
- DAMAGE RATIO 50% AP ⇒ 70% AP
SERAPHINE
W base self and ally shields increased.
We’re buffing mid lane Seraphine’s performance by making her shielding per level more powerful, especially at higher levels. This should continue empowering Seraphine as a solo star.
W – SURROUND SOUND
- BASE SELF SHIELD 75-150 (level 1-18) ⇒ 75-225 (level 1-18)
- BASE ALLY SHIELD 50-100 (level 1-18) ⇒ 50-150 (level 1-18)
SHACO
W damage ratio decreased. E AP damage ratio decreased.
AD Shaco’s in a good spot, but his AP jungle and support builds are significantly stronger and need to be cranked back a bit.
W – JACK IN THE BOX
- DAMAGE RATIO 10% AP (20% AP against single targets) ⇒ 9% AP (18% AP against single targets)
E – TWO-SHIV POISON
- AP DAMAGE RATIO 55% ⇒ 50%
SINGED
E cooldown now scales.
Even with the buff to Riftmaker in patch 11.10—Singed’s poison of choice—he’s still been underperforming across the board. We’re giving his Fling some cooldown scaling to give him more options in fights late game.
E – FLING
- COOLDOWN 10 seconds ⇒ 10/9.5/9/8.5/8 seconds
TEEMO
W cooldown decreased.
Teemo’s W is often overlooked. We’re reducing its cooldown so that he can more readily use the spell’s active and wield his power as a mobile mushroom monster.
W – MOVE QUICK
- COOLDOWN 17 seconds ⇒ 14 seconds
URGOT
W – PURGE
- MODIFIED DAMAGE RATIO 20/24/28/32/36% AD ⇒ 20/23.5/27/30.5/34% AD
Patch Notes 11.11 – Items
As detailed by Surrender@20:
BRAMBLE VEST
- ARMOR 35 ⇒ 30
- REMOVED THORNS REFLECTED DAMAGE Bramble Vest’s reflected damage no longer scales with bonus armor.
WARMOG’S ARMOR
- MINIMUM HEALTH REQUIREMENT 3000 maximum health ⇒ 1100 bonus health
WARDEN’S MAIL
- ROCK SOLID DAMAGE REDUCTION 0.5% of maximum health ⇒ 5 + 0.35% of maximum health
- NEW A SOLID TOOLTIP Tooltip now shows how much Rock Solid damage has been blocked
RANDUIN’S OMEN
- ROCK SOLID DAMAGE REDUCTION 0.5% of maximum health ⇒ 5 + 0.35% of maximum health
FROZEN HEART
- ROCK SOLID DAMAGE REDUCTION 0.5% of maximum health ⇒ 7 + 0.35% of maximum health
- WINTER’S CARESS ENEMY ATTACK SPEED SLOW 15% ⇒ 20%
MOONSTONE RENEWER
- STARLIT GRACE HEAL AND SHIELD POWER PER SECOND 4%, up to 20% ⇒ 6%, up to 30%
BLACK CLEAVER
- CARVE ARMOR REDUCTION PER STACK 4%, up to 24% at 6 stacks ⇒ 5%, up to 30% at 6 stacks
DIVINE SUNDERER
- SPELLBLADE EMPOWERED ON-HIT DAMAGE 10% of target’s maximum health ⇒ 12% of target’s maximum health
- SPELLBLADE HEALING 50% for melee || 30% for ranged ⇒ 65% for melee || 40% for ranged
FROSTFIRE GAUNTLET
- SNOWBIND SLOW FOR RANGED USERS 25% (+4% per 1000 maximum health) ⇒ 12.5% (+2% per 1000 maximum health)
- SNOWBIND COOLDOWN FOR RANGED USERS 4 seconds ⇒ 6 seconds
- RIMEFORGED GRASP (ORNN UPGRADE)
- SNOWBIND SLOW FOR RANGED USERS 25% (+4% per 1000 maximum health) ⇒ 12.5% (+2% per 1000 maximum health)
- SNOWBIND COOLDOWN FOR RANGED USERS 4 seconds ⇒ 6 seconds
STAFF OF FLOWING WATER
- RAPIDS SELF AND ALLY EMPOWERMENT 20-40 AP (based on target’s level) for 4 seconds ⇒ 25-45 AP (based on target’s level) for 4 seconds
SERPENT’S FANG
- SHIELD REAVER SHIELD REDUCTION FOR RANGED USERS 25% ⇒ 35%
Wardstone Line
REMOVED STIRRING WARDSTONE
UPDATED WATCHFUL WARDSTONE
- TOTAL COST 1100 gold
- HEALTH 150
- ABILITY HASTE 10
- ARCANE CACHE This item can store up to 3 purchased Control Wards
- REMOVED VISIONS OF IXTAL Increase your Stealth Ward, Totem Ward, and Control Ward caps by 1.
- NEW UPGRADE Upon reaching level 13 and completing the Support Quest, automatically upgrades into Vigilant Wardstone
UPDATED VIGILANT WARDSTONE
- BUILD PATH Automatically upgrades from Watchful Wardstone
- HEALTH 150
- ABILITY HASTE 15
- ARCANE CACHE This item can store up to 3 purchased Control Wards
- VISIONS OF IXTAL Increase your Stealth Ward, Totem Ward, and Control Ward caps by 1.
- NEW BLESSING OF IXTAL Vigilant Wardstone now increases ability power, ability haste, bonus attack damage, and bonus health by 12%.
For more League of Legends news, tips and guides, stay tuned to The Rift Crown.
Sources: Surrender@20