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The Rift Crown > Blog > League of Legends > League of Legends Patch 11.16 Notes – Sona & Karma “Reworked”
League of LegendsUpdates

League of Legends Patch 11.16 Notes – Sona & Karma “Reworked”

Katri Marcell
Last updated: 2021/08/13 at 12:29 PM
Katri Marcell Published August 13, 2021
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League of Legends Patch 11.16 Notes

League of Legends Patch 11.16 is now available on the live servers and below you can find the whole list of notes and changes that the developers at Riot Games have introduced. Sona and Karma are getting a significant change in their skillset with tweaks to their cooldowns and damage. Continue reading to find all the changes in Update 11.16:

Contents
League of Legends Patch 11.16 NotesLeague of Legends Update 11.16 – ChampionsPASSIVE – GATHERING FIREQ – INNER FLAMEQ2 – SOULFLAREE – INSPIREPASSIVE – POWER CHORDQ – HYMN OF VALORW – ARIA OF PERSEVERANCEE – SONG OF CELERITYR – CRESCENDOItemsRunesLeague of Legends Update 11.16 Ranked ChangesLeague of Legends Update 11.16 bugfixes & Quality of Life changes

League of Legends Patch 11.16 Notes

League of Legends Update 11.16 – Champions

Diana

  • Passive monster damage 300 ⇒ 250%.

Fiora

  • E cooldown 11-5 ⇒ 11-7.

Jarvan IV

  • Passive current health damage 8% ⇒ 10%.
  • R bonus attack damage ratio 150% ⇒ 180%.

Jhin

  • W damage 50-190 ⇒ 60-200.
  • R minimum damage attack damage ratio 20% ⇒ 25%.

Karma

  • PASSIVE – GATHERING FIRE

    ON-HIT COOLDOWN REDUCTION: No longer reduces Mantra’s cooldown by 1 second whenever she uses her basic attacks against an enemy champion
    COOLDOWN REDUCTION FROM ABILITIES: 2/3.5/5 seconds (level 1/6/11) ⇒ 5 seconds

    Q – INNER FLAME

    BASE DAMAGE 90/135/180/225/270 ⇒ 70/120/170/220/270
    COOLDOWN 8/7.5/7/6.5/6 seconds ⇒ 9/8/7/6/5 seconds
    COST 55 mana ⇒ 45 mana

    Q2 – SOULFLARE

    INITIAL DAMAGE 25/75/125/175 ⇒ 40/100/160/220

    E – INSPIRE

    BASE SHIELD: 80/120/160/200/240 ⇒ 80/125/170/215/260
    BONUS MOVEMENT SPEED: 40/45/50/55/60% ⇒ 40%
    DEFIANCE BUFFS TO NEARBY ALLIED CHAMPIONS: 30% of the total shield’s amount, 100% bonus movement speed ⇒ 30% of the total shield’s amount, 30% bonus movement speed

Lee Sin

  • W omnivamp 10-30% ⇒ 5-25%.

Lulu

  • W cooldown 15-11 ⇒ 16-12.
  • R cooldown 110-80 ⇒ 120-80.

Maokai

  • Passive heal 5-13% ⇒ 7-15%.
  • E damage 25-125 ⇒ 20-120, ability power ratio 0.8% per 100 ability power ⇒ 0.7%.

Nunu

  • Move speed 340 ⇒ 345.
  • E total damage 54% ability power ⇒ 90% ability power.

Shaco

  • Bugfixes, and reverting Q showing in Fog of War.

Sivir

  • W attack damage ratio 30-70% ⇒ 30-90%.

 

Sona – REWORK

  • PASSIVE – POWER CHORD

    ACCELERANDO: Sona’s basic abilities grant her permanent Accelerando stacks. She gains +.5 non-ultimate ability haste per stack, up to 60 non-ultimate ability haste. Once she reaches 60 non-ultimate ability haste, instead of gaining additional Accelerando stacks, her ultimate ability’s current cooldown reduces by 1.5 seconds each time she would gain an Accelerando stack.
    HOLD THAT NOTE: Now persists through revives (such as Zilean’s ult and Guardian Angel)

    Q – HYMN OF VALOR

    COST 75/80/85/90/95 mana ⇒ 50/55/60/65/70 mana
    EVERY BOLT YOU TAKE: Now grants a stack of Accelerando for each bolt that hits an enemy champion
    AURA MANA REFUND: Granting an ally Hymn of Valor’s aura no longer refunds 30 mana per cast

    W – ARIA OF PERSEVERANCE

    COST 105/110/115/120/125 mana ⇒ 80/85/90/95/100 mana
    EVERY SHIELD YOU MAKE: Aria of Perserverance’s aura now grants a stack of Accelerando each you time you heal another injured ally or prevent at least 25-125 damage from another ally with the aura’s shields
    REMOVEDAURA MANA REFUND: Granting an ally Aria of Perserverance’s aura no longer refunds 30 mana per cast

    E – SONG OF CELERITY

    COST 90 mana ⇒ 65 mana
    AURA MANA REFUND: Granting an ally Song of Celerity’s aura no longer refunds 30 mana per cast

    R – CRESCENDO

    ABILITY COOLDOWN REDUCTION: No longer reduces Sona’s basic abilities
    I’LL BE WATCHING YOU: Hits champions ⇒ Hits champions, minions, and monsters

 

Tahm Kench

  • Passive damage 12-60 ⇒ 8-60.
  • Q healing 15-35 ⇒ 10-30.

Vladimir

  • Passive each point of ability power grants 1.4 ⇒ 1.6 health.
  • Grant 1 additional ability power per 40 ⇒ 30 bonus health.

Xin Zhao

  • Base attack damage 66 ⇒ 63.

Ziggs

  • Mana 420 ⇒ 480 (11.14 revert).
  • E damage per mind 40-180 ⇒ 30-190, slow 30-50% ⇒ 10-50%.

Items

Dark Seal

  • Ability power per stack 5 ⇒ 4.
  • Stacks lost on death 4 ⇒ 5.

Redemption

  • Heal 180-360 ⇒ 200-400.
  • Cooldown 120s⇒ 90s.

Runes

Fleet Footwork

  • Delayed a patch.

League of Legends Update 11.16 Ranked Changes

  • Updated third queue dodge penalty — A third penalty tier for queue-dodging has been added. Players that dodge three times in a 24-hour period will experience a 12-hour MOBA queue lockout and a 10 LP loss (the first two dodge penalties are unchanged). You can read more about it here.
  • New Friends Leaderboard — You always suspected you were better than your friends, but now you can find out for sure! We’ve added a new social leaderboard inside Ranked Summoner’s Rift lobbies. You can access this leaderboard by clicking on the new leaderboard button in the upper right corner of the Solo/Duo or Flex lobby.
  • Flex queue — Master and above Flex players can no longer queue with other Flex players rated below Platinum.

League of Legends Update 11.16 bugfixes & Quality of Life changes

  • Fixed a bug where Warwick’s R – Infinite Duress cancels mid-jump if the target flashes
  • Champions can now acquire blue buff if they kill the Blue Sentinel while in a zombie state, such as Sion’s Passive- Glory in Death (this is already true for red buff)
  • Fixed a bug where players would lose their red or blue buffs when executing to non-epic jungle monsters
  • Fixed a bug where a champion’s bounty value did not reset back to 0 in the scoreboard even after their bounty is claimed
  • Sandshrike’s Claw’s tooltip counter for damage dealt now properly displays the amount of damage done to the enemy
  • Fixed a bug where, if Steel Shoulderguards are refunded or sold before purchasing and activating Relic Shield, buffs for both items appear in the buff bar
  • Solved a bug where a champion was able to teleport to a destroyed tower if the teleport channel bar has 0.3 seconds remaining
  • Fixed a bug where Tryndamere’s W – Mocking Shout would not contribute towards Eclipse’s Ever Rising Moon if the enemy champion was facing him
  • Umbral Glaive is no longer able to deal bonus damage to a ward that is invulnerable (due to being teleported to).

This is the full list of League of Legends Patch 11.16 Notes. To get informed about the next updates in LoL, stay tuned to The Rift Crown.

 

Source: League of Legends

Katri Marcell August 13, 2021 August 13, 2021

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