The Patch 12.16 notes for TFT are now available, featuring changes to Bruisers, Cavaliers, Tempest and Trainers. Although the current season is closing to an end with midseason changes coming strong with new dragons and traits, the upcoming buffs and nerfs will somewhat change the current state of the meta. Continue reading to see the full changes, as they were posted on the official Teamfight Tactics website.
Contents
LARGE CHANGES – TFT Patch 12.16 NotesTRAITSUNITS: TIER 1UNITS: TIER 2UNITS: TIER 3UNITS: TIER 4UNITS: TIER 5ITEMSAUGMENTSSMALL CHANGES – TFT Patch 12.16 NotesTRAITSUNITS: TIER 2UNITS: TIER 3UNITS: TIER 4UNITS: TIER 5ITEMSAUGMENTSMODES – TFT Patch 12.16 NotesHYPER ROLLBUG FIXES – TFT Patch 12.16 Notes
LARGE CHANGES – TFT Patch 12.16 Notes
TRAITS
- Bruiser Health: 200/325/450/700 ⇒ 200/325/500/800
- Cavalier Armor & MR: 35/60/85/110 ⇒> 35/55/75/100
- Trainer, Nomsy base Fireball Damage: 85/110/140/175 ⇒ 85/105/125/155
- Tempest Bonus Attack Speed after lightning strike : 20/50/100/200% ⇒ 20/50/120/250%
UNITS: TIER 1
- Ezreal Attack Damage: 40 ⇒ 35
- Ezreal Attack Speed: 0.6 ⇒ 0.65
UNITS: TIER 2
- Braum Attack Damage: 50 ⇒ 70
- Kayn max Mana buff: 0/45 ⇒ 0/30
- Kayn Armor & Magic Resist: 25 ⇒ 35
UNITS: TIER 3
- Diana Pale Cascade Damage per Orb: 80/90/110 ⇒ 90/105/120
- Diana Pale Cascade Total Damage: 400/540/770 ⇒ 450/630/840
- Lee Sin max Mana buff: 40/100 ⇒ 30/90
- Ryze Attack Speed: 0.65 ⇒ 0.7
UNITS: TIER 4
- Daeja Armor & Magic Resist: 40 ⇒ 30
- Daeja Windblast passive Damage: 25/40/150 ⇒ 20/35/150
- Shi Oh Yu Jade Form Damage Reduction: 20/25/50% ⇒ 15/20/50%
- Syfen Attack Damage: 110 ⇒ 100
- Syfen Armor & Magic Resistance: 70 ⇒ 60
- Xayah Attack Damage: 70 ⇒ 75
- Xayah Feathers FLY! base Feather Damage: 12/20/60 ⇒ 15/20/60
UNITS: TIER 5
- Pyke Death From Below Damage: 325/450/15000 ⇒ 375/475/15000
- Pyke Death From Below Secondary Damage: 150/250/15000 ⇒ 180/250/15000
- Yasuo Health: 1100 ⇒ 1000
- Yasuo Sweeping Blade Attack Damage ratio: 160/200/3000 ⇒ 150/180/3000
ITEMS
- Statikk Shiv magic damage Damage: 60 ⇒ 50
- Radiant Statikk Favor (Radiant) magic Damage: 100 ⇒ 75
- Zz’Rot Portal Voidspawn Health (Stages 2/3/4/5+): 1350/1600/1900/2250 ⇒ 1200/1450/1700/2000
- Zz’Rot’s Invitation (Radiant ZZ’Rot) Voidmother Health (Stages 2/3/4/5+): 3000/3400/3800/4500 ⇒ 2500/3000/3500/4000
AUGMENTS
- Axiom Arc I / II Mana on kill: 20/30 ⇒ 25/40
- Best Friends Attack Speed: 10/20/30% ⇒ 10/15/20%
- Cybernetic Augments (Implant, Shell, and Uplink) Health: 125/200/300 ⇒ 100/150/250
- Hot Shot (Cannoneer) max Health true damage burn: 8% ⇒ 6%
- Lategame Specialist Gold Granted at Level 9: 40 ⇒ 45
- Personal Training Base Health granted for units adjacent to Bruisers: 30 ⇒ 40
- Rich Get Richer+ Gold Granted: 15 ⇒ 18
- Scorch (Ragewing) Damage Amplification: 33% ⇒ 25%
- Weakspot reduced healing duration: 5 ⇒ 3 seconds
- Windfall Gold: 20/30/40 ⇒ 25/35/45
SMALL CHANGES – TFT Patch 12.16 Notes
Small, like the space that Guild takes up on the trait tracker with the change below!
TRAITS
- Guild: Changed the way the trait is displayed in the trait tracker to make it take up less space.
- Scalescorn bonus Magic Damage Percent: 15/50/125 ⇒ 15/50/115%
- Shimmerscale, Draven’s Axe Cash Out Gold: 8 ⇒ 7
UNITS: TIER 2
- Yone Way of the Hunter bonus on-hit Magic Damage: 90/150/225 ⇒ 90/140/215
UNITS: TIER 3
- Elise Venomous Bite Damage: 210/260/310 ⇒ 230/270/310
UNITS: TIER 4
- Sona Crescendo Damage: 250/350/1000 ⇒ 250/375/1000
UNITS: TIER 5
- Ao Shin Spell Damage: 225/400/2500 ⇒ 225/385/2500
- Shyvana starting Mana buff: 0/60 ⇒ 15/60
ITEMS
- Ionic Spark magic Damage max Mana ratio: 200% ⇒ 185%
- Sunfire Cape Health: 300 ⇒ 250
- Rocket Propelled Fist (Ornn item) Health: 350 ⇒ 300
- Urf-Archangel’s Staff (Radiant) Starting Ability Power: 30 ⇒ 40
- Luminous Deathblade (Radiant) Attack Damage: 50/75/100 ⇒ 55/85/115
- Demon Slayer (Radiant) base increased damaget: 35% ⇒ 40%
- Demon Slayer (Radiant) Health threshold: 2200 ⇒ 2000
- Rabadon’s Ascended Deathcap (Radiant) Ability Power: 120 ⇒ 125
- Spear of Hirana (Radiant) Ability Power: 20 ⇒ 30
AUGMENTS
- Press the Attack (Swiftshot) max Health percent Damage: 5% ⇒ 4%
MODES – TFT Patch 12.16 Notes
HYPER ROLL
- Personal Training (Augment) Base Health granted for units adjacent to Bruisers: 60 ⇒ 80
- Zz’Rot Portal Voidspawn Health (Stages 1-4/5-7/8+): 1350/1900/2250 ⇒ 1200/1700/2000
- Zz’Rot’s Invitation (Radiant ZZ’Rot) Voidmother Health (Stages 1-4/5-7/8+): 3000/3800/4500 ⇒ 2500/3500/4000
BUG FIXES – TFT Patch 12.16 Notes
- A Healing Tooltip: Hextech Gunblade now specifies that it heals the lowest percent Health ally
- Xayah, Corki, and Talon now have their Attack Damage ratios in their tooltips
- Zhonya’s Hourglass now specifies that the holder is untargetable when the stasis effect is triggered
- Sy’fen tooltip now correctly specifies a 2.5 hex dash range.
- Fixed a Hyper Roll bug where players hit level 8 and level 9 one round later than intended.
- Fixed a bug where some missions didn’t progress in Hyper Roll and Double Up.
- Can’t hit what you can’t see: Shen dodge zone displays properly at all star levels.
- Lillia’s second cast now hits her target even if she dashes.
- Shyvana will now move into range if there are no targets within range when casting Flame Breath
- Qiyana will now move into range if there are no targets within range when casting
- Shi Oh Yu’s third attack knock-up will now trigger at the target’s location if the target is out of Shi Oh Yu’s base attack range
- Volibear chain lightning should no longer appear to chain off of the board
- Fixed an issue where the overtime VFX would sometimes continue to play on a player’s screen after a PvE round.
- Zoe will no longer give Armor and Magic Resist from Kayle’s Intervention to the same unit multiple times from a single cast if her total targets she’s trying to cast on is greater than her total living allies
- Ragewing champions no longer gain Rage when equipped with a Mana item while they are enraged
- Runaan’s Hurricane no longer deals Scalescorn’s bonus magic damage
- Astral will now use previous combat to determine Astral star levels
Source: Teamfight Tactics
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