Our beloved Riot Mort has took to his Youtube channel yesterday to talk about the upcoming TFT 13.24 patch notes, giving us a huge changelog for the next update. The patch includes a huge change in traits and some of the most popular units in the game right now. You can check out his full analysis in the video below, or for the TLDR check out the full list of changes after the video.
TFT 13.24 Patch Notes
Systems
Systems
- Some Portals have been renamed:
- 1st Augment Gold Golden Prelude
- 1st Augment Prismatic →→ Prismatic Prelude
- 3rd Augment Gold Golden Finale
- 3rd Augment Prismatic → Prismatic Finale
- All Silver Augments → Silver Symphony
- All Gold Augments → Golden Symphony
- All Prismatic Augments → Prismatic Symphony
- Gold Per Augment → Augment Payout
- Gold Per Item Item Payout
- 3-Cost Start → 3-Cost Champion
- Triple Champion Start → 3 Champions
- Player Health Increase → Larger Legends
- Double Item Carousel → Loaded Carousels
Hyper Roll
- Stage 10 now has three additional PvP combat rounds.
Traits – Large
8-Bit
- AD Per Stack: 3.5/6/10% → 4.5/7.5/12%
- Grand Prize Score: 456,789 (234,567 HR) → 345,678 (199,999 HR)
Country
- 3 Piece Attack Speed Bonus: 20% → 15%
- 5 Piece Omnivamp Bonus: → 20%
Guardian
- Guardian Shields: 30/50/70% → 25/40/60%
Jazz
- HP Per Trait: 2/3/4% → 1.5/2/3%
- Damage Per Trait: 1/2/3% → 1/1.5/2%
Champs – 1/2/3 Cost – Large
Kennen
- 160/240/360 → 145/215/325
- Spell Damage
Yasuo
- 275% → 290% Spell AD%
K’Sante
- 0/60 → 0 /40 Mana
- 700% → 800% Spell AD%
Yone
- 750 → 800 HP
- 200/200/205% → 210/210/215% Spell AD%
Champs – 4 Cost – Large
Akali
- 0.85 → 0.9 AS
- 250/250/500% → 275/275/550% Spell AD%
Caitlyn
- 375/375/750% → 390/390/800% Spell AD%
Ezreal
- 0.8 → 0.85 AS
- 330/330/660% → 350/350/700% Single Spell AD%
Viego
- 150/150/300% → 200/200/400% Spell Slam AD%
Zed
- 175/175/350% → 185/185/370% Clone AD%
Champs – 5 Cost – Large
Kayn
0.85 → 0.95 AS
380/575/4000 → 400/600/4000
Spell Damage
Ziggs
30/70 → 30/75 Mana
2 → 1 Extra small bombs per cast
Headliner Bonuses – Large
Kennen: 75 HP 4% Max HP Heal → 75 HP 2% Max HP Heal
Bard: Doot Damage: 95/140/215 → 85/125/190
Katarina: 200 HP 45% Bounce Damage → 150 HP 25% Bonus Damage
Miss Fortune: 25% AD → 20% AD
Samira: 15% AD 10% Crit → 5% AD 10% Crit
Sett: 250 HP → 150 HP (compensation for bug fix)
Zac: 150 HP 10 AP→ 200 HP 15 AP
Ziggs: 5 AP 10 Mana Reduction 5 AP 5 Mana Reduction
Augments – Large
Silver
Good For Something I
- Bugfix: Now correctly has a 30% drop chance instead of 50%
Reach the Summit
- Now grants 10 gold and 50 XP
Young Wild & Free
- Now correctly drops gold. Lowered to 2g.
Gold
Bigger Shot
- No longer does more damage than intended
Live for Danger
- Bonus Damage: 30% → 40%
Ramping Rhythm
- Now starts Rapidfire champs at 3 stacks immediately
Submit to the Pit
- Stats: 3 → 5
That’s Jazz Baby
- HP Per Stack: 40 → 20
- AS Per Stack: 3% → 2%
Prismatic
Binary Airdrop
- Grants a component → Grants 2g
Endless Hordes
- HP Reduction: 15% → 20%
Going Long
- Now additionally grants 8g immediately
Infernal Contract
Gold: 75g → 90g
Traits – Small
Bruiser
HP: 20/40/80% → 20/45/85%
Crowd Diver
Base Bonus Damage: 5/30/70% → 5/30/60%
Executioner
Critical Strike Damage: 15/30/45% → 5/25/45%
Champs – Small
Annie
Spear of Shojin → Jeweled Gauntlet Superfan Item
Ahri
3 star now fires 2 projectiles per cast
1500 → 820 3-star Spell Damage
2400 → 1400 3-star Empowered Spell
Bug Fixes
- Fixed an issue where sometimes Illaoi would revive two tentacles with her cast instead of one
- Teaming Up I correctly grants 2 three-cost units.
- Akali properly combines when your bench is full
- The Showtime Portal is now available in Hyper Roll
- The Radiant Item portal now displays the correct round in its tooltip in Hyper Roll
- Gambler’s Blade & Diamond Hands are now properly in the Artifact pool and are affected by Pandora’s Items Qiyana can no longer give units invisible 4th items
- Your KDA pattern no longer changes after triggering Last Stand
- Augment Little Buddies now works with True Damage Akali
- Wellness Fund, Risky Moves and Tiniest Titan+ have been removed from the Double Up augment pool
- Gambler’s Blade now works correctly in Hyper Roll, and uses the Hyper Roll modified values.
- Using an Item Remover on a champion without enough empty item bench slots will now correctly bounce off, rather than removing as many items as possible.
- Headliner Sett’s permanent health gain now functions
- Poros on Poro-Ranger HQ no longer disappear when zooming in
- Health Bar no longer blocks Chibi Kai’Sa when performing CTRL+2 and CTRL+4
- For all prancies, Angry Mark VFX for CTRL + 2 no longer clips into head
- Blank Slate should no longer sell a Tome of Traits on the bench
- Submit to the Pit now only applies benefits to Moshers
- Blinged Out now grants full benefits for Thieves’ Gloves
- Double Up: Fixed an issue where Crowd Divers could rarely become invulnerable for the rest of combat
The TFT 13.24 patch releases next week on December 6th and the full notes are the ones above.
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