Update 11.14 is now live in League of Legends and you can check out the full patch notes, introducing a slight rework to Irelia and Lillia as well as big nerfs and buffs to some of the game’s most valuable champions. In detail, Karma and Akali are getting nerfs, meaning that their competitive use will be minimized. Some might say that Akali is unplayable in high-rank LoL now. On the other hand, Graves, Seraphine, and Illaoi are among the buffed champions.
Take a look below to see the full 11.14 patch notes:
CHAMPIONS
AKALI
Q can no longer be cast when dashing with E. R base recast damage decreased.
Q – FIVE POINT STRIKE
R – PERFECT EXECUTION
DARIUS
Passive Noxian Might bonus attack damage increased. E cooldown decreased.
PASSIVE – HEMORRHAGE
E – APPREHEND
DR. MUNDO
Base attack speed increased. Passive health regen now scales; cooldown increased early. Q now heals more when it hits a monster. E now swats small monsters and does more damage to monsters.
BASE STATS
PASSIVE – GOES WHERE HE PLEASES
Q – INFECTED BONESAW
E – BLUNT FORCE TRAUMA
GAREN
Q bonus movement speed increased. R damage from target’s missing health increased.
Q – DECISIVE STRIKE
R – DEMACIAN JUSTICE
GRAVES
Base attack damage increased.
BASE STATS
ILLAOI
Base movement speed increased.
BASE STATS
IRELIA
Base health and magic resist decreased; health growth increased. Passive max stacks decreased, bonus attack speed per stack decreased early but increased later; empowered damage decreased. Q bonus damage to minions now scales with champion level. W damage reduction now works against magic damage; maximum damage increased. E can no longer be recast while CC’d. R has a new passive.
BASE STATS
PASSIVE – IONIAN FERVOR
Q – BLADESURGE
W – DEFIANT DANCE
E – FLAWLESS DUET
R – VANGUARD’S EDGE
IVERN
E base shield increased later.
E – TRIGGERSEED
KARMA
Base attack damage decreased.
BASE STATS
LILLIA
Base health regen decreased; armor increased. Passive damage increased and now heals. Q cost increased; max stacks decreased; bonus movement speed per stack decreased and lasts longer; cooldown now scales; base damage increased. W damage increased. E cooldown increased; slow is now flat; damage increased. R damage ratio increased; sleep duration decreased; slow decreased and no longer increases over the duration.
BASE STATS
PASSIVE – DREAM-LADEN BOUGH
Q – BLOOMING BLOWS
W – WATCH OUT! EEP!
E – SWIRLSEED
R – LILTING LULLABY
MALZAHAR
Base health reduced. Q damage ratio decreased.
BASE STATS
Q – CALL OF THE VOID
NOCTURNE
Passive damage decreased against minions.
PASSIVE – UMBRA BLADES
REK’SAI
Q1 base damage increased, Q2 base damage increased later.
Q – QUEEN’S WRATH
Q – PREY SEEKER
SERAPHINE
Q damage increased.
Q – HIGH NOTE
SHACO
Base health and movement speed reduced.
BASE STATS
TAHM KENCH
Passive bonus damage now scales. Q now deals Passive damage to enemy champions; heal scaling updated. W cooldown refund bugfix; cooldown and mana cost refund increased. R base shield increased early; ally self slow decreased early.
PASSIVE – AN ACQUIRED TASTE
Q – TONGUE LASH
W – ABYSSAL DIVE
R – DEVOUR
TARIC
Q cost decreased. E cost decreased.
Q – STARLIGHT’S TOUCH
E – DAZZLE
XIN ZHAO
W cooldown increased later.
W – WIND BECOMES LIGHTNING
ZIGGS
Base mana reduced.
BASE STATS
ITEMS
DEAD MAN’S PLATE
BASE STATS
STRIDEBREAKER
VFX UPDATES
ZILEAN
LUCIAN
RENEKTON
BUGFIXES/QOL CHANGES
- LEAGUE CLIENT: Fixed a bug where new players who first log in get a popup window telling them that their settings were unable to be retrieved from the server
- LEAGUE CLIENT: Fixed a memory leak with Champion Mastery tooltips
- LEAGUE CLIENT: Banners now properly display in party lobbies
- LEAGUE CLIENT: Fixed a bug where if a player is in a spectator slot in a custom game lobby when the lobby is disbanded, they are taken to a black home screen
- Fixed a bug where Kassadin’s Passive – Void Stone and Fizz’s Passive – Nimble Fighter weren’t properly ignoring unit collision after death
- Fixed a bug where Yasuo’s E – Sweeping Blade sometimes failed to play the proper animation and ran really fast instead
- Galio is no longer able to Flash while channeling W – Shield of Durand if timed correctly with Hextech Flashtraption rune
- Chilling and Challenging Smite now properly play VFX upon smiting monsters
- Binding Anathema’s active to a target no longer counts as a spell activation
- Fixed a bug where Sylas was unable to apply stacks of Tahm Kench’s stolen ability Passive – An Acquired Taste on his enemies
- Fixed a bug where Sterak’s Gage would always activate during Sion’s Glory in Death, even if it was on cooldown
- Healing projectiles from Divine Sunderer no longer interrupts attack windups
- The debuff icon from Abyssal Mask’s passive now displays in the buff bar of the immobilized enemy champion
- Fixed a bug where purchasing Stirring Sightstone and then a Control Ward could not be undone
- Fiora’s W – Riposte sound will now play when successfully blocking non-immobilizing damage on base and all skins
- Fiora’s R – Grand Challenge success or failure sound will now play correctly on base and all skins
For more League of Legends news, stay tuned to The Rift Crown.
Source: League of Legends